INTERACTIVE SCULPTURE


Goal: This project explores the intersection of spatial proximity and sensory stimulation through a responsive, floating light sculpture. Designed as a functional prototype for a gallery installation, the piece responds dynamically to the physical distance of the viewer.

Interactive Light Sculpture: A Study in Spatial Experience


The Design Process:

Material and Lighting Exploration: The project began by testing accessible and versatile lighting options, ultimately utilizing fairy lights for their flexibility, cost-effectiveness, and warm diffusion.

Technical Integration: Using an Arduino and a breadboard, sensors were programmed to read the user's distance and map it to the light output. This phase involved rigorous voltage testing to calculate power limits and ensure smooth, responsive lighting transitions.

Sculptural Craft: To diffuse the light and give the piece its organic form, I incorporated hand-folded lantern paper, utilizing traditional crafting techniques to shape the glow and establish the project's visual identity.

Structural Concealment: Custom cardboard housing was fabricated to cleanly conceal the computational components and wiring, maintaining the visual purity of the installation.

Spatial Suspension: The final prototype is suspended using transparent fishing wire, giving the sculpture a weightless, floating illusion that enhances the immersive quality of the gallery experience.